egocentric dataset
Learning State-Aware Visual Representations from Audible Interactions
We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In result, several large egocentric datasets of interaction-rich multi-modal data have emerged. However, learning representations from videos can be challenging. First, given the uncurated nature of long-form continuous videos, learning effective representations require focusing on moments in time when interactions take place.
OpenEgo: A Large-Scale Multimodal Egocentric Dataset for Dexterous Manipulation
Egocentric human videos provide scalable demonstrations for imitation learning, but existing corpora often lack either fine-grained, temporally localized action descriptions or dexterous hand annotations. We introduce OpenEgo, a multimodal egocentric manipulation dataset with standardized hand-pose annotations and intention-aligned action primitives. OpenEgo totals 1107 hours across six public datasets, covering 290 manipulation tasks in 600+ environments. We unify hand-pose layouts and provide descriptive, timestamped action primitives. To validate its utility, we train language-conditioned imitation-learning policies to predict dexterous hand trajectories. OpenEgo is designed to lower the barrier to learning dexterous manipulation from egocentric video and to support reproducible research in vision-language-action learning. All resources and instructions will be released at www.openegocentric.com.
Learning State-Aware Visual Representations from Audible Interactions
We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In result, several large egocentric datasets of interaction-rich multi-modal data have emerged. However, learning representations from videos can be challenging. First, given the uncurated nature of long-form continuous videos, learning effective representations require focusing on moments in time when interactions take place.